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This samurai revenge tale is like a revival of Japanese cinema. There are multiple betrayals, the sad deaths of several close allies, intense sword fights, villages and castles under siege, and even the “Kurosawa mode” black and white filter you use for the entire game. The world of feudal Japan is beautiful with creative freedoms, hay fields and bulls to race on your loyal steed, temple “puzzles” to navigate around and castles to assess and attack.

As you work your way through the main story quest and a fair amount of side quests and challenges, you unlock more powerful sword techniques and stances, as well as new weapons and forbidden techniques in a neatly woven samurai story. edge. It still suffers from too many quests, artifacts scattered across Japan’s prefectures, but Nightmare of Tsushima tricks you into believing it’s the biggest open-world game on PlayStation. Don’t get me wrong – it’s there.

New year Director’s Cut On PS5, you also get dynamic frame rates of up to 60 FPS, which makes the game look and feel like an homage to the Japanese cinematographers of yesteryear. There are also DualSense tricks, such as a spring that noticeably compresses when you pull the trigger buttons, and a gentle rumble as you walk through the lands of Tsushima. Director’s Cut adds a new, surprisingly compelling DLC ​​chapter. As you explore the island of Iki, the game adds a few more tricks to Jin’s arsenal and deepens the relationship and history between the game’s protagonist and his father.

Without spoiling what’s going on, the game cleverly integrates the original story into the DLC, making it feel firmly connected to the base game despite its DLC status.

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