Apple Music brings its audio haptics feature to all users as part of iOS 18


Apple’s Music Haptics feature is already live as part of it The official release of iOS 18. It’s an accessibility tool that integrates with Apple Music on iPhones. Simply put, it uses the phone’s speaker-based haptic system, which is the company’s Taptic enginecreating “taps, textures and gentle vibrations for the sound of the song”.

It’s obviously aimed at those with hearing loss, allowing them to feel the music. Works with Apple Music, too Apple music classic and Shazam. The company said it will also integrate with some third-party apps as the iPhone connects to a Wi-Fi or cellular network.

To get started, simply go to the Accessibility settings menu and enable “Music Haptics”. When enabled, an easily identifiable logo will appear on the Now Playing screen in the Apple Music app. Tapping this logo will stop the function and tapping it again will restart it. Music Haptics is globally supported on iPhone 12 and later, as long as the device is updated to iOS 18.

To celebrate its launch, Apple Music released a series of playlists using haptic technology. These channels have names like Haptics Beats and Haptics Bass, so they’re full of songs with lots of opportunities for taps and vibrations.

People have already tested this feature. Some users suggest that the phone “sounds like an Atari game” when placed in a case with Music Haptics enabled. I don’t agree, but listen to yourself.



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