Intel has finally figured out its long-standing desktop CPU instability issues


The first reports of instability issues with 13th generation Intel desktop CPUs surfaced in late 2022, a few months after the models were released. These problems persisted, and over time, users reported experiencing unexpected and sudden crashes on computers powered by the company’s computers. 14th generation CPU, also. Now there’s Intel announced It said it had finally found the reason why its 13th and 14th generation desktop processors were causing crashes and giving up on users, and promised to provide a fix by next month.

In a statement, Intel said that based on an extensive analysis of the processors returned to the company, it determined that the high operating voltage caused the instability problems. It appears that this is because the microcode algorithm—microcodes, or machine codes, is a set of hardware-level instructions—is sending incorrect voltage requests to the processor.

Intel has now promised to release a microcode patch to fix the “root cause of high voltage exposure”. The patch is still being validated to ensure it can address “instability scenarios reported to Intel,” but the company plans to roll it out by mid-August.

whom wccftech notes that Intel’s CPUs have been causing problems with users for at least a year and a half, a Posted in X by Sebastian Castellanos In February, he focused on the problem. Castellanos wrote that there is a “disturbing trend” of stability issues with Unreal Engine 4 and 5 games on 13th and 14th generation Intel CPUs. Fortnite and The legacy of Hogwarts. He noted that the problem mainly affects higher-end models and is related to a Discussion in the Steam Community. A user posting on Steam wanted to warn those experiencing “out of video memory” errors that their CPU is at fault. They linked to several Reddit threads with people experiencing the same problem and determining that their problem was related to their Intel CPUs.

Recently indie studio Alderon Games published the article about “encountering significant Intel CPU stability issues” while developing a multiplayer dinosaur survival game Way of the Titans. Its creator, Matthew Cassels, said the studio has identified the issue as affecting end customers, dedicated game servers, developer PCs, game server providers, and even benchmarking tools that use Intel’s 13th and 14th generation CPUs. Cassells added that even CPUs that work well at first break down and eventually fail, based on the company’s observations. “The failure rate we’ve observed from our own testing is nearly 100 percent,” the studio wrote, “suggesting that it’s only a matter of time before the affected CPUs fail.”



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