Bethesda announced Doom: The Dark Ages Shield Saw is easily the most interesting addition to the franchise, shown off at the Xbox Games Showcase over the weekend and in a trailer. As the name suggests, it is a shield. Which is also a chainsaw. Of course, the modders have already programmed the gun to the original Torment.
Modder Craneo shared a clip yesterday showing how they were able to bring the Shield Saw shown in the trailer for Future in X. Torment sequel to the retro computer game. They’ve turned the old chainsaw into an innovative weapon that both protects you from enemy damage and rips opponents to shreds, giving the wielder a brilliant balance of defense and offense. In the video it looks like you can throw the Shield Saw as well, which was definitely a pain to program.
Craneo also brought another Dark ages weapon for Torment called Skullcrusher or Skul-Gun like Andy Chalk at night PC Gamer he called. As the name suggests, the Skull-Gun uses skulls as ammunition and fires them like oversized bullets. However, this mod remains incomplete as, as Craneo mentioned, the gameplay mechanics for its next-gen counterpart have yet to be specified. If you want to try these out, Craneo has provided useful links to get mods for both Skull-Gun and Shield Saw.
can post the wad file later, no it won’t replay the whole game and this cheat is not complete because we don’t know if it’s the full game, I think only the main fire… pic.twitter.com/mfUEmZZ4Xp
— Craneo (@CreeperOfSteam) June 11, 2024
The Doom modding community is famous for its creativity in adding features that make Doom more fun to play. they did Torment can be played within Doomsday 2In 2005, he ported the Doom mobile game to Windowschanged the horror game MyHouse.wad included Doomsday 2, and among other things, the Indiana Jones-inspired mod programmed Venturous into the Doom engine. Of course, the moderators also tried to buy Torment working on every piece of equipment known to man, a brush cutter a Roomba vacuum cleaner. The latter device was named Doomba because game developer Rich Whitehouse programmed it to convert floor maps into Doom maps.